If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
- Bomberman Sound Effects Mod
- Bomberman Sound Effects
- Bomberman Sound Effects Online
- Bomberman 64 Sound Effects
- Bomberman Sound Effects Pack
- Bomberman Sound Effects Generator
The synthesized sound of a bunker buster missle incoming and blowing up the compound that you are in with debris like stones and bricks caving in around you. Enjoy this sound took about an hour to get right. Download Bomberman sounds. 4 stock sound clips starting at $2. Download and buy high quality Bomberman sound effects.

| Bomberman Hero |
|---|
Developer: A.I This game has unused areas. |
Doesn't involve Bomberman detonating popular rock tunes, but does involve saving the galaxy with his techno beats. Close enough, really!
This one is a platformer!
- 2Debug Mode
Sub-Pages
| Object Names Exactly what it says. |
Bomberman Sound Effects Mod
| Regional Differences A LOT of work was done between the JP and US/EU versions. And it shows. |
Debug Mode
A pretty substantial debug mode can be enabled by entering one of the following GameShark codes:
| Version | GameShark code |
|---|---|
| USA/EU | 8016E424 0001 |
| Japan | 8016E41B 0001 |
Bomberman Sound Effects
Main Menu
Accessed by pausing during gameplay and pressing L. Functions are as follows:
- TIMER BAR ON/OFF: Adds a debug display of some sort to the bottom of the screen.
- DEBUG DISPLAY MODE: Enables a few different debug displays. 0 = None, 1 = Level Info, 2 = Coordinate Display.
- NO DAMAGE: Turn this on to prevent Bomberman from taking any damage.
- NO ATTRIBUTE: ?
- G BUTTON DEBUG: Turn this on to enable a free-movement mode by holding Z. Holding A moves Bomberman up and holding B moves him down. This also allows the current level to be instantly completed by pressing Z+L.
- BOM: Toggles how many bombs Bomberman has, up to 4.
- FIRE: Toggles how many fireballs Bomberman has, up to 4.
- DISPTYPE: ?
Pressing L again also allows the lighting and fog effects to be edited.
Action Menu
Accessed by pressing Z+Start during gameplay. Functions are as follows:
- GAME START: Resets the game.
- MAP NUMBER: Level Select. Maps 71 through 7F are test areas and maps 80 and higher are the game's cutscenes.
- MAP TEST: Doesn't seem to work properly. The maps don't load.
- CAMERA TYPE: Doesn't seem to do anything.
- TITLE TEST: Also doesn't seem to do anything.
- ENTRY EDIT: Map Editor.
- MUSIC NUMBER: Music Test.
- SOUND NUMBER: Sound Effect Test.
- DEMO: Views the opening cutscene.
- SHOCK TEST: Not sure what this is for...
To do:
|
Test Rooms
A blank test map is present in the ROM and can be accessed with this GameShark code:
| Version | GameShark code |
|---|---|
| USA | 80134801 0000 80134803 0006 |
| Japan | 801334D1 0000 801334D3 0006 |
| Europe | 80134811 0000 80134813 0006 |
Alternately, selecting the IDs 7B, 7C, and 7E in the debug menu will send you to different versions of the above test map.
ID 7B contains all the Adok Bombs in the game:
Bomberman Sound Effects Online
You can also enter here by using the below code. Apply the code and enter a map to appear here.
Bomberman 64 Sound Effects
| Version | GameShark code |
|---|---|
| USA | 80134801 0000 80134803 0006 8016E42B 007B |
| Japan | 801334D1 0000 801334D3 0006 8016E423 007B |
| Europe | 80134811 0000 80134813 0006 8016E42B 007B |
ID 7C contains a few collectables and enemies:
You can also enter here by using the below code. Apply the code and enter a map to appear here.
| Version | GameShark code |
|---|---|
| USA | 80134801 0000 80134803 0006 8016E42B 007C |
| Japan | 801334D1 0000 801334D3 0006 8016E423 007B |
| Europe | 80134811 0000 80134813 0006 8016E42B 007C |
ID 7E contains all of the collectibles in the game:
Bomberman Sound Effects Pack
You can also enter here by using the below code. Apply the code and enter a map to appear here.
| Version | GameShark code |
|---|---|
| USA | 80134801 0000 80134803 0006 8016E42B 007E |
| Japan | 801334D1 0000 801334D3 0006 8016E423 007B |
| Europe | 80134811 0000 80134813 0006 8016E42B 007E |
| The Bomberman series | |
|---|---|
| NES | Bomberman • Bomberman II • Bomber King |
| Game Boy (Color) | Atomic Punk • Bomber King: Scenario 2 • Wario Blast: Featuring Bomberman! • Bomberman GB (US) Bomberman Collection • Pocket Bomberman • Bomberman Quest • Bomberman Max • Bomberman Selection |
| TurboGrafx-16 | Bomberman • Bomberman '93 • Bomberman '94 (Prototype) |
| Genesis | Mega Bomberman |
| SNES | Super Bomberman • Super Bomberman 2 • Super Bomberman 3 • Super Bomberman 4 • Super Bomberman 5 Super Bomberman: Panic Bomber W • Bomberman B-Daman |
| Virtual Boy | Panic Bomber |
| Sega Saturn | Saturn Bomberman |
| Arcade | Atomic Punk • Neo Bomberman |
| Windows | Atomic Bomberman |
| Nintendo 64 | Bomberman 64 (US/Europe) • Bomberman Hero • Bomberman 64: The Second Attack • Bomberman 64 (Japan) |
| Game Boy Advance | Bomberman Tournament • Bomberman Max 2 • Bomberman Jetters • Hudson Best Collection Vol. 1: Bomberman Collection |
| PlayStation | Bomberman: Party Edition • Bomberman World |
| PlayStation 2 | Bomberman Kart • Bomberman Jetters • Bomberman Land 2: Game Shijou Saidai no Theme Park |
| GameCube | Bomberman Generation • Bomberman Jetters |
| PlayStation Portable | Bomberman Land |